#import <Foundation/Foundation.h>


@interface OnwardThriveModel : NSObject

//: Properties here
//: natural
@property (nonatomic, assign) NSInteger plumeKnot;

@property (nonatomic, assign) BOOL yearnDreamGlimpse;

//: grumpy
@property (nonatomic, assign) NSInteger harbingerKineticZebra;

//: rippleSoar
@property (nonatomic, copy) NSString *glimpse;

@property (nonatomic, strong) NSArray *breezeCable;

//: luminescence
@property (nonatomic, strong) NSNumber *virtuous;

//: thrive
@property (nonatomic, copy) NSString *driftwoodOdyssey;

//: odysseyTranquil
@property (nonatomic, strong) NSNumber *pirateWondermentUnfold;

@property (nonatomic, assign) NSInteger velvet;

//: pathway
@property (nonatomic, assign) CGFloat graceful;

@property (nonatomic, copy) NSString *radiate;

//: embark
@property (nonatomic, strong) NSArray *crispAmazing;

//: elusiveSpiral
@property (nonatomic, strong) NSArray *hopeZestful;

//: quakeKaleidoscopeLaughter
@property (nonatomic, assign) CGFloat whimsyDreamscape;

@property (nonatomic, assign, readonly) CGFloat unityKaleidoscopeCellHeight;


//: 随机方法
- (NSString *)umbrellaSilhouetteilluminateCable:(NSString *)uplift;

+ (NSArray *)upliftspiralJourney:(NSString *)unveilOpulentXylophone;

+ (NSArray *)blazeWonderWanderyawnFable:(NSString *)amberXenonMarvel;

- (BOOL)hazebrightenYonderLeapfrog:(NSString *)unveilConquer;


@end